Depending on how such things are written, they can range from powerful moments of despair to try-hard, “edgy” cringe. Everything we’ve seen of it thus far suggests Final Fantasy XVI will stand among relatively mature giants like Final Fantasy Tactics and Final Fantasy XII.Īnd to be clear, I’m not just pointing out the fact that young Joshua (the official website list the kid as a mere 12 years old when this happens) gets his assassinated father’s blood splattered all over his face during what appears to be the game’s prologue. One woven with similarly darker themes as its Kitase-produced brethren, but outwardly harsher with more moment-to-moment dread and, to be honest, likely a far stronger script. The point is, they tend to create these sorts of games.)įinal Fantasy XVI will likely tell a different kind of tale. If these names mean nothing to you, don’t worry about it. ![]() These are all games produced by Yoshinori Kitase’s team at Square Enix, including the likes of Tetsuya Nomura and Kazushige Nojima. In some ways, even Final Fantasy VII and its remake series fit the bill here. Not to sell them short the best of them weave wondrous tales with darker themes than one might expect looking at a goofball with mismatched shorts like Tidus on the cover. They’re charmingly anxious and fueled by teen angst. Look, I love entries like Final Fantasy X. We still don’t know much - it seems like protagonist Clive taps into the power of various summon spells between sword slashes, which is rad - but I’m excited to learn more soon. And that game’s battle system is really, really solid. In that sense, it has the potential to wow us with an even flashier take on the Final Fantasy VII Remake battle system. It’s fast-paced and frenetic, but unlike Final Fantasy XV, it looks like it’s got a great rhythm that never relents but still allows for strategic moments. Dig deep enough into the nuts and bolts of the Final Fantasy XVI reveal trailer and you’ll see why the combat’s another reason the game will amaze us. They’re also quite different from each other, which demonstrates Suzuki’s wide range of talent. Both DMCV and Dragon’s Dogma are action-driven video games. Fast-forward to October, just a few weeks after Final Fantasy XVI‘s reveal, and Suzuki was officially confirmed to indeed be working on the sixteenth entry as its lead battle designer. This was more than a bit eyebrow-raising, as Suzuki was a key designer on two of Capcom’s best combat-oriented games: Devil May Cry V and Dragon’s Dogma. Last June, Ryota Suzuki joined Square Enix on a top-secret project. I suspect we’ll see more at State of Plays to come.Ĭombat mostly took a backseat to character introductions and interpersonal drama in the Final Fantasy XVI trailer, but the bits of battle that we did see are more than enough to include it in this list of five reasons the game is going to rock. Final Fantasy XVI will amaze us in even better ways, but there’s a darn good reason why its announcement trailer happened at September’s PlayStation State of Play last year. But Sony has consistently relied upon FF at its event showcases as a hallmark in excellent production values. I’ll be the first to say that graphics aren’t always as important as great gameplay and a good story when it comes to JRPGs. And for all its flaws, Final Fantasy XIII‘s graphics sold the PS3 like no other. ![]() ![]() Flash-forward a few years and Final Fantasy X pulled it off again for PS2. The PlayStation finally had a gorgeous game. The ad heavily featured Cloud riding his motorcycle, but it included flashes of Sapphire WEAPON’s assault on Junon and other epic moments. I was too young at the time to fully grasp what I was looking at, but I still remember seeing Final Fantasy VII cinematics on-screen during an advertising commercial and being blown away. The PlayStation 5 is a powerful machine, and Square Enix has never let hardware strengths go to waste. It’s the least among the five reasons why Final Fantasy XVI is going to rule, but it’s absolutely worth a mention. (OK, fine, yes, I’m getting carried away.) 7.88 billion human beings will be bedazzled. (It’s pretty annoying.) And yet, thanks to its splashy and mesmerizing reveal trailer last September, we still know enough for me to present you with five reasons why Final Fantasy XVI will amaze us.Īll of us. In fact, with the massively popular MMO Final Fantasy XIV delivering record subscriber numbers, Google still asks me on occasion if I meant XIV when I type XVI into the search bar. We only know so much about Final Fantasy XVI, Square Enix’s next big single-player behemoth in its 34-year-old Final Fantasy franchise.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |